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The Human Model 3D is an innovative and professional software suite for the modelling of 3-Dimensional humanoid characters. Features that make this software unique include a highly intuitive and high quality mesh, optimised to work in subdivision surface. Using the software, a photo-realistic character can be modelled in less than 2 minutes. You can export your models to OBJ format for use with other software programs.
All the humanoid figures are based on a single, highly optimised, light and professional mesh. Modelling of the mesh is performed by deforming the mesh rather than altering its topology. The mesh has been through a series of iterations to improve the structure so that deformations can be realistically applied while maintaining a low polygon count to minimise processing overheads. The mesh supports subdivision to enable higher density, smoothed meshes to be exported for high quality rendering.
A considerable number of mesh deformation targets have been created by artists to provide you with a large number of realistic starting points from which to model particular ethnic, gender, age and body mass figures of your own design.
Poses engine: a system to simulate muscular movement and limb rotation
Over 3000 morphings
System of mixing based on Sheldon’s anthropometric technics (endomorph, mesomorph, ectomorph)
Skin rendering with Renderman compliant engines
Autorigging: auto-adapting to deformations of morphings
Morphing alchemy: system of mixing different characters
Wavefront OBJ export
This software is compatible with both Windows and Mac OS X